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Description
This is the first angle of my level concept design for my faux game (aka; dream game) submission at Seneca's gaming art course I'm currently taking.
This is the "live in" part of your workshop, a place to relax and come up with designs and blueprints for mechanical creations. It is basically set up as a contrast to the other angle of the level design by being warm and inviting.
A little unfinished in parts but it is a concept piece so I think it's fine. Generally I feel like I'm getting better at painting but its taking a lot of trail and error and overworking parts to get the image out. Painting over top photos has definitely taken my work to the next level but moving forward I really need to learn stoke economy...
I hope y'all like it!
-MC-
This is the "live in" part of your workshop, a place to relax and come up with designs and blueprints for mechanical creations. It is basically set up as a contrast to the other angle of the level design by being warm and inviting.
A little unfinished in parts but it is a concept piece so I think it's fine. Generally I feel like I'm getting better at painting but its taking a lot of trail and error and overworking parts to get the image out. Painting over top photos has definitely taken my work to the next level but moving forward I really need to learn stoke economy...
I hope y'all like it!
-MC-
Image size
1920x1080px 938.75 KB
© 2012 - 2024 skulldude
Comments2
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Very impressive! Killer work as always!